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A sim­ple sidescrolling crit­i­cal game that ques­tions the impor­tance of goals and author­ity in games. There is only one way to win the game: 'don't kill the cow', but is win­ning the game worth it? How much do the sim­ple phrases like 'you win' and 'you lose' mean to the player?

Down­load Old Ver­sion (PC)

  • Not mouse and touch­screen supported.
  • Day counter not in title.

Won People's Choice at GLS 9.0

"Don't Kill The Cow is a very inter­est­ing social com­men­tary on how we view games in the now."
Indie Game Magazine

Dis­played at Miami University's Dig­i­tal Expo.
Dis­played at the Ohio Game Devel­oper Expo.
Accepted and dis­played at 2012 Mean­ing­ful Play Con­fer­ence.
Run­ner up for People's Choice at 2012 Mean­ing­ful Play Con­fer­ence.
Fea­tured on Nive­loculto
Accepted and dis­played at GLS 9.0
Ddis­played at ArtScape

Fea­tured on Indie Games Plague

Game 3 of 100 in 5 years

More information

Published2 years ago
AuthorJames Earl Cox III
Player countSingleplayer